One of the cleverest facets of the title is the manner in which resources are handled. There are three total resources, and collecting them is tied to taking control of individual towns/population centers. This drastically streamlines the flow of the game, allowing more room for the ‘S’ in RTS to shine. Flanking, elevation, weather, just about everything serves some tactical purpose. Different attack modes for your units allow you to locate different environment hazards such as traps, and every troop movement or maneuver feels significant. Pair that with the slightly lower-than-usual unit cap, and every decision you make feels more significant than simply throwing a wall of fodder at the enemy until you overwhelm them.
Even more impressive is that navigating through your units is a breeze on the DualShock 4. Between hot keys, unit groupings, and being able to hop between settlements on the fly, using a controller doesn’t actually feel like a detriment here. The downside is all this navigation can make the screen feel downright cluttered with icons and things to keep track of.
The game also happens to be a feast for the eyes, especially on the PS4 Pro. Impressive textures, terrain rendering, downright stunning lighting, and some surprisingly good in-engine cutscenes ensure that the visual presentation is ace. None of this hampers the performance either. The frame rate is rock solid even when many units crowd the battlefield, though occasional hard crashes may spoil your fun.